Dev Note: to get access of the game when it's on pause menu use escape key, if you want to play the fixed version of the game feel free to message and we send a copy of it.


Introduction -


In this game, you need to craft weapons using blueprints found on the workbenches.

When you spawn there will be a board, showing you all the materials. On workbenches, there are blueprints saying the materials needed to craft said item.

To craft a weapon you get the required materials found randomly, place them on the workbench, and then poof it is made. There is a total of 5 workbenches. 


Controls -


WASD - player movement 

Space - Jump

Mouse - Player Camera

Esc - open/close pause menu

E - ability to change the workbench blueprint

LeftClick - climb ladders and craft weapons, also pick up and hold objects


How To Play -


Once you have crafted the item you take them to the portals plop them in and you get 1 point + extra time, then you do that minutes.

You have 5 minutes to craft as many items as you can. 

There are 15 craftable items, and there are 20 different crafting materials, some you might think you need to craft but you don't.  

When you spawn there will be a board, showing you all the materials. on workbenches there are blueprints saying what you need to craft the item.

There may or may not be a Goblin chasing you around occasionally.


Extra -


*note* this is currently part of a game jam we haven't had enough time to implement everything we have wanted, and there are a few issues that we could not fix in the time given. * 


About Us -


This was a group project with 4 people. Me - FREDDY horror as a programmer and effects artist I made the portals and effects. Agent Ivan is the lead developer and lead programmer constructing the game, programming, and the rest of the low poly assets. god_knows_1573 as the artist making most of the assets and CoreyGibbon as the designer making banners, blueprints, and giving us all ideas. 

Good luck. :) 

Comments

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UPDATE: Added Goblin

Quick note: after project is over we will fix any issues and add the aditional mechanics we had planned


To get out of the pause menu just press escape to gain access to the 🐁. 

We fixed it before submission deadline

hey uh, the window is too small to actually play the game, and my cursor gets locked on the screen after start so... I'm not sure how I'm supposed to experience this product