Warehouse Workshop
Introduction -
In this game, you need to craft weapons using blueprints found on the workbenches.
On workbenches, there are blueprints saying the materials needed to craft said item.
To craft a weapon you need to gather displayed materials, place them on the workbench, and then poof item is made. There is a total of 5 workbenches.
Controls -
WASD - player movement
Space - Jump
Mouse - Player Camera
Esc - open/close pause menu
E - ability to change the workbench blueprint
Left Click - climb ladders and craft weapons, also pick up and hold objects
How To Play -
Deliver - any crafted items need to be brought to the portals for extraction.
There may or may not be a Goblin chasing you around occasionally so Just not let him get.
and that's it, a literal mundane fantasy fun.
About Us -
This was a group project with 4 people.
FREDDY horror as a programmer and effects artist I made the portals and effects.
Agent Ivan is the lead developer and lead programmer constructing the game, programming, and the rest of the low poly assets.
God_Knows_1573 as the artist making most of the assets
CoreyGibbon as the designer making banners, blueprints.
Good luck. :)
Updated | 4 days ago |
Status | In development |
Platforms | HTML5 |
Authors | FREDDY horror, god_knows_1573, Agent Ivan |
Genre | Simulation, Puzzle |
Made with | Unity |
Tags | Fantasy, mundane |
Average session | A few minutes |
Comments
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UPDATE: Added Goblin
Quick note: after project is over we will fix any issues and add the aditional mechanics we had planned
To get out of the pause menu just press escape to gain access to the ๐.
We fixed it before submission deadline
hey uh, the window is too small to actually play the game, and my cursor gets locked on the screen after start so... I'm not sure how I'm supposed to experience this product